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Abandoned Structure Environment

This is an environment I made for my portfolio inside Unreal Engine 5.1. All models and materials are made by me, excluding some materials on windows (pieces of paint on rusted parts) and materials on oxygen cylinder. I used hdri from polyhaven called "Limpopo Golf Course" and scenes seen outside the windows are part of this hdri.
For modeling I used blender, textures and materials were made in substance painter and designer, sometimes i used marmoset toolbag for baking, sculpting in zbrush, photoshop to work on some textures or masks and as said befor everything was put togerther in ue5.