Magdalena Stelmach
3D & Environment Artist at Render Cube
Łódź, Poland
Summary
I am interested in 3D modeling, texturing and sculpting, as well as related techniques such as retopology, PBR, UV mapping and procedural texturing. I like creating detailed environment elements and props, especially fantasy and horror themed. In addition to 3D art, I have an interest in 2D art, concept art and traditional forms of art.
Skills
Digital Sculpting3D ModelingProp ModelingUV MappingTexture BakingTexturingPBR TexturingRetopologyLow-poly ModelingHigh-poly ModelingEnvironment ModelingDigital Painting
Software proficiency

Unreal Engine

Blender

ZBrush

Substance 3D Painter

Marmoset Toolbag

Photoshop

RizomUV

Substance 3D Designer

xNormal

SpeedTree
Experience
3D & Environment Artist at Render Cube
PL