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Magdalena Stelmach
Magdalena Stelmach
3D & Environment Artist at Render Cube
Łódź, Poland

Summary

I am interested in 3D modeling, texturing and sculpting, as well as related techniques such as retopology, PBR, UV mapping and procedural texturing. I like creating detailed environment elements and props, especially fantasy and horror themed. In addition to 3D art, I have an interest in 2D art, concept art and traditional forms of art.

Skills

Digital Sculpting3D ModelingProp ModelingUV MappingTexture BakingTexturingPBR TexturingRetopologyLow-poly ModelingHigh-poly ModelingEnvironment ModelingDigital Painting

Software proficiency

Unreal Engine
Unreal Engine
Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
RizomUV
RizomUV
Substance 3D Designer
Substance 3D Designer
xNormal
xNormal
SpeedTree
SpeedTree

Experience

  • 3D & Environment Artist at Render Cube
    PL
    June 2023 - Present